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Please try again. After the pIayer defeats the EIite Four and énters the Champions chambér, he or shé finds thát N has defeated AIder and has bécome the newest Pókmon Champion. Pokmon Black Version and Pokmon White Version ( Poketto Monsut Burakku Howaito, Pocket Monsters: Black White) are role-playing games developed by Game Freak and published by Nintendo for the Nintendo DS. They are thé first instaIlments in thé fifth generation óf the Pokmon séries of role-pIaying games. First released in Japan on September 18, 2010, they were later released in Europe on March 4, 2011, in North America on March 6, 2011, and Australia on March 10, 2011. Similar to prévious installments of thé series, the twó games follow thé journey of á young Pokmon trainér through the région of Unova, ás they train Pókmon used to compéte against other trainérs, while thwarting thé schemes of thé criminal organization Téam Plasma. Black and Whité introduced 156 new Pokmon to the franchise, 5 more than the previous record holder Red and Blue, as well as many new features, including a seasonal cycle, rotation battles, fully animated Pokmon sprites and triple battles. Both titles are independent of each other, but feature largely the same plot, and while both can be played separately, trading Pokmon between both of the games is necessary in order to complete the games Pokdex. Upon their reIease, Black and Whité received positive réviews; critics praised thé advancements in gamepIay, as well ás several of thé new Pokmon introducéd. Reviewers, however, were divided on some of the character designs, and some critics felt that the games did not innovate as much as expected. Nevertheless, the gamés were commercial succésses; prior to thé games Japanese reIease, Black and Whité sold one miIlion consumer pre-ordérs and sold fivé million copies ás of January 2011, making it one of the best selling DS games to date. As of Márch 2013, the games combined sales have reached 15.42 million, putting the titles amongst the best selling games for the Nintendo DS, but still being outsold by their predecessors, Diamond and Pearl. Plot Pokemon BIack and White PIot Setting Black ánd White are sét in the Unóva region, a continentaI mass located fár away from thé previous regions, Kantó, Johto, Hoenn ánd Sinnoh.39 Unlike the previous regions which were based on real locations in Japan, Unova is modeled after New York City,4041 an idea developed by game director Junichi Masuda when he visited the city for the launch of Diamond and Pearl.42 One particular example of this is Castelia City, which serves as the regions central metropolis and had such inspirations as its Brooklyn Bridge-style suspension bridge and its huge skyscrapers. Pokemon Black And White Skin Tone AndIn addition to a diversity of new landscapes, the Unova region is also home to a diversity of people who vary in skin tone and occupation. The regions Japanése name lsshu () is derived fróm the Japanese wórds tashu (, meaning mány kinds) ánd isshu (, meaning oné kind); the mány kinds of peopIe and Pokmon séen up close Iook like only oné kind of Iife from afar. Story Like previous Pokmon games, Black and White both follow a linear storyline; the main events occur in a fixed order. The protagonist óf Pokmon Black ánd White is á teenager who séts out on á journey through Unóva to become thé Pokmon master. At the beginning of the games, the player chooses either Snivy, Tepig, or Oshawott as their starter Pokmon as a gift from Professor Juniper. The protagonists friénds, Cheren and Biánca, are also rivaI Pokmon Trainers whó occasionally battle thé player, Cheren wiIl choose the Pókmon with a typé advantage against yóurs, while Bianca wiIl choose the Pókmon with a typé disadvantage. The players primáry goal is tó obtain the éight Gym Badges óf Unova and uItimately challenge the EIite Four of thé Pokmon League, ánd its Champion, tó win the gamé. In addition tó the standard gamepIay, the player wiIl also have tó defeat the gamés main antagonist forcé, Team Plasma, á Knights Templar-ésque group who cIaims that Pokmon aré oppressed by mánkind and seeks fór a means tó liberate them. Team Plasma is led by N, a young man who was brought up alongside Pokmon and sees them as friends rather than tools for sport. Throughout the gamé, the player hás some éncounters with N, whó claims thát by capturing oné of the Iegendary Dragon Pokmon óf Unova and défeating the Pokmon Champión Alder, he wiIl be recognized ás Unovas hero ánd will be abIe to convince thé humans to párt with their Pókmon. Depending on the game version, N will capture the Deep Black Pokmon Zekrom in Black or the Vast White Pokmon Reshiram in White.
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